background asset

More PvE Content and Plans for the Future!

03.09.2026
Olden Era — Patch Preview & Roadmap

Greetings, Heroes!

Holiday season and summer may be close to being over, but the news from us aren't!

Together with Ana from Heroes Take Turns, we're back with another video where we discuss more of the upcoming PvE content and tease the Roadmap Patch!

We'll also talk about this here. Let's begin!

Steam Reviews: Your Feedback Matters!


Before we move on, we'd also like to ask you for one small favour. If you've been enjoying Olden Era, please consider leaving us a Steam review! We read your reviews regularly, and they're another important way for us to see how you feel about the game. They also help other players who may be interested in Olden Era, so if you haven't left one yet, we'd greatly appreciate it!


Patch Frequency and its Contents

As development remains fully active on our end, the frequency of patches with PvE content will go up, which should result in a wide array of maps and scenarios for you to try out. In the latest patch, on top of The Mysterious Island scenario, there were a lot of bug fixes and various changes — make sure you check them out!

We'd also like to take this moment to note that we understand not all changes may seem appealing at first — the Heroes community is an incredibly vast and varied group with various needs that sometimes can be at odds with one another, so sometimes what may be exciting to one group might not be as interesting to another. We will continue to listen to your feedback and implement it whenever possible, so please make sure you send it our way!

The Upcoming Patch

v. 0.80.49

Two completely new custom maps are coming: Prisoners and Broken Alliance. We have fine-tuned these maps even more in order to give you a fresh PvE experience.

In Broken Alliance — which will also be the first new custom map that'll be playable in Custom Lobbies and in Hotseat — you will face off against your former allies as you paint the map in your faction's colours. Crafted with great care by Papyjama himself, this nostalgic classic map is bound to invoke childhood memories among many players and create yet another core experience for those new to the series.

Please note! The Broken Alliance map is only available via the Custom Game or Hotseat (not the Quick Game).

Broken Alliance

The Prisoners scenario, on the other hand, is a rather novel story. You will act as a leader of the search party in order to locate the local outpost's missing commanders that disappeared near the woods. As you venture deeper into the forest, you will discover strange happenings taking place — some more unnatural than others! Steel your nerves and arm yourselves as the only way to acquire more heroes in this scenario will be to find their prisons and free them.

This patch is coming today, on September 3rd.

Prisoners


Roadmap Patch Preview

However, there is more. Later this month we will release our Major Roadmap Patch which will feature the following:

  • Alliances,

  • New Advanced Random Map Generator Features,

  • Improved Emoji Wheel,

  • Changes to matchmaking system,

  • Updates to the ranking system,

  • Ranked reset,

  • And other changes.

Additionally, a major balance patch will address various talking points that have been raised by the community. It will begin tackling the problem of the abundance of %-based damage & defense modifiers, including some major changes to Battle Magic and Battlecraft.

In that patch, a rework to the Temple's faction skill will be introduced in the form of prayers. We've seen you agree that Temple's power fantasy should be built around their faith in the Chalice, and that will be reflected through these new options.

We will also try to address Hive's and Dungeon's bleeding problems by adding a new skill that should help with that. This major balance patch will come in a special beta branch sometime after the Roadmap Patch.

Balance patch preview

Aside from balance changes, the update after the Roadmap Patch will also add new units to the game. We're also deep into the major update to the way our Computer Opponents behave as we continue to expand their overall range of strategies. We will share more information about the improved Computer Opponents and new units later in the future.

As we don't want to close this devlog on an empty tease, here's a little something for you to take a look at! Remember, the Roadmap Patch will arrive later this month!

Roadmap patch tease

On the top